Hand Eye Society Annual General Meeting
We have a limited number of seats, so please RSVP using the above form to let us know you’re coming. As always, while the first half is open to the public and a great way to find out more about what we do and how to get involved, the second half of the event is only open to official members. You can become a member and receive voting rights and more for $5-7/month by registering here. You may also qualify for membership if you have done 10 or more hours of volunteer time with any videogame arts and culture-related event in the city in 2017 — not just for HES! If you qualify, e-mail email@example.com with details on your volunteer activities. For both current and new members, when you arrive, please check in to receive your shiny new 2018 membership card.
What's On The Agenda?
- Introduction of staff, and the Board
- Overview of past, present and future activities, dreams and schemes
- Proposals and ideas for upcoming workshops, events, community-building strategies, etc.
- Presentation of financial activities and voting-in of new policies (voting HES members only)
- Agenda will be sent out 1 week before the AGM proper.
There were a lot of changes in 2017, some big, some small, some behind the scenes. We’ll be officially voting on the revised Conflict of Interest Policy we presented recently, which will be sent out to members along with the agenda. There’s been some great strides towards capacity-building and sustainability, with the generous support of our members, partners, and the overall community, as well as new challenges and problems to solve. We look forward to sharing our plans with you all, as well as hearing your ideas!
About Hand Eye Society
The Hand Eye Society is a Toronto not-for-profit dedicated to supporting and showcasing videogames made primarily as a form of creative expression.
We provide audience development, education, creative opportunities, mentorship, knowledge sharing and inspiration to game creators, enthusiasts, and the game-curious in Toronto.
Founded in 2009, it is the first videogame arts organization in the world.