Jane Tingley is an artist, curator, and Assistant Professor at the University of Waterloo (CA). She received the Kenneth Finkelstein Prize in Sculpture and the first prize in the iNTERFACES – Interactive Art Competition in Porto (PT). She has participated in exhibitions and festivals in the Americas, Middle East, Asia, and Europe.
Opening Reception: • 5:00 – 10:00 PM
July , 2018 • 12:00 – 5:00 PM
July , 2018 – July , 2018 • 2:00 – 7:00 PM Electric Perfume on Google Maps. Link opens in a seperate tab or window. • 805 Danforth Ave, Toronto
anyWare is a distributed sculpture that includes three identical objects that can be located in three different locations, anywhere in the world. The ‘anyWare’ sculptures are connected to the Internet, and physically mirror each other (i.e. if a blue light lights up on one sculpture, that same blue will light up on all of the sculptures). The objects simultaneously respond to people who interact with them, and enable people in different locations to interact with each other through the objects. So, for example, if someone walks into the gallery in Montréal and begins to interact with anyWare by turning off lights on the touch panels, someone in Toronto can see the results of those interactions on the identical Toronto sculpture. At this point, the person in Toronto is able to join the person in Montréal, and help them turn off the lights on the touch panel, resulting in a collaborative and playful telematic experience reinforced through light and sound. Each physical location is assigned a signature colour which makes it possible to identify which location is actively engaging with which sculpture. anyWare uses a series of simple games to structure these interactions, which allows people in different locations to work together and collaborate on a joint goal.
The objects encourage playful interactions that are designed to inspire experimentation, exploration, and potential “conversations” with other interactors. As a reward for this interaction, the light, sound, and engagement states of the objects transform through the experience of exploration (either with one person or potentially with many people) and in so doing reveal different modes of interactivity as well as different levels of aesthetic experience, which we are calling Art States. These states include a ‘Minimal State’, a ‘Shadow State’, and a ‘Colour State’. Interactors must play/interact with the sculptures in order to transition them through the various Art States.
- Sound Design by Alain Thibault
- Software Architect by Sunjay Varma
- Web Emulator Design by Jessica Jameison
- Electronics Design by Mo Memarian
- 3D Design by Boko Studio
- Electronics Production by Jen Akkermans
- Puzzle Design by Lauren Dagworthy
- Assistance by Laura Snider
About The Artists
Cindy Porembais a digital media researcher, gamemaker and curator. She is an Assistant Professor at OCAD University (CA). Cindy also organizes non-traditional exhibitions, including Joue le jeu/Play Along (La Gaîté Lyrique, Paris, FR), XYZ: Alternative Voices in Game Design (MODA, Atlanta, US), and “new arcade” events as a member of the kokoromi experimental game collective.
Funding and Support
The Social Sciences and Humanities Research Council of Canada
Produced with the support of The Social Sciences and Humanities Research Council of Canada.
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